AI Insights · Timothy · July 2024
Top 5 Boxing Games on iOS in South Africa, Q2 2024
Discover the performance trends of the top 5 boxing games on iOS in South Africa for Q2 2024, including downloads, revenue, and active user data.
In Q2 2024, the top 5 boxing games on iOS in South Africa showed varied performance trends in downloads, revenue, and active users. The data comes from Sensor Tower, providing detailed insights into each app's performance metrics.
EA SPORTS™ UFC® 2 saw a significant increase in weekly downloads, peaking at around 250 in late May. Weekly revenue fluctuated, reaching a high of approximately $120 in mid-June. Active users remained relatively stable, with a slight dip in early June but ended the quarter strong at around 1.1K.
Real Boxing: KO Fight Club maintained a modest performance throughout the quarter. Weekly downloads hovered around 70-90, with a notable peak of 93 in mid-June. Revenue showed minor variations, with a peak of $97 in early April. Active users remained consistent, averaging around 280-300.
WWE Mayhem experienced a mixed quarter. Downloads were generally stable, with a slight increase to 90 in mid-June. Revenue peaked at $218 in early April and saw another significant rise to $204 in late May. Active users fluctuated but ended the quarter at around 125.
Real Boxing 2 had a varied performance in Q2 2024. Downloads started at 127 in early April but dropped to around 55 by mid-June. Revenue showed a peak of $121 in late April, with another high of $114 in late June. Active users decreased from 415 in early April to 224 in late May but rebounded to 321 by the end of June.
Wrestling Empire had a challenging quarter with declining downloads, reaching a low of 6 in late June. Revenue also fluctuated, peaking at $108 in early May. Active users started at 365 in early April but declined to 250 by the end of June.
For more detailed insights, visit Sensor Tower.